See our articles oncrafting magic itemsfor more inspiration. The Cloud Rune allows the Mastermind to become a tricky battlefield controller by redirecting an attack to magically strike another creature. Spellcasters may also enjoy the added mobility, though they may want to focus on spells to gain escape and mobility options. Rogue Multiclassing: Fun Concepts and Practical Guidance for D&D 5e, multiclassing requires minimum ability scores, she loves to multiclass Rogue with Fighter, Ive collected my thoughts by Rogue subclass for your convenience, Grave Cleric in the party, youre gonna have a good time, buffs, utility spells, and an arcane cannon. Networking is important! As you level up in either class, the new abilities will continue to feed into the ghostly theme. Youll have advantage on grapple checks while raging. This is a fun way to play a melee-based Rogue. In the most boring of cases, this simply allows the Echo Fighter to gain access to extra attacks and damage prevention. I hear some say hexblade, some say paladin, and some say something else. Wizards and Sorcerers are most likely to make this dip into Rogue. But that is just the beginning of what it means not to be a creature. In that case, you can teleport, magically swapping places with your repeat for 15 ft of your movement, irrespective of the distance between the both of you. Remember, multiclassing requires minimum ability scores in both new and prior character classes (as described on page 163 of the PHB or page 54 of Eberron RftLW for Artificers). Flavor the concept as a Rogue informally devoted to a god of magic, resulting in limited (but potent) magical powers. I figure I will subclass into Arcane Trickster so as not to fall as far behind on spell slots. The patron that will give you the most value for your multiclass is The Hexblade, one of the most powerful subclasses for multiclassing in the game. Benjamin Olson Hero Apr 29, 2020 #3 In that case, you can see through these to have the ability to muster your Echo. The Rogue boosts your damage with Sneak Attack and gives you evasive, defensive options. Rangers also do well when multiclassed with Rogues. I dont know how I wrote that, haha. I imagine this character narratively pulling an enemys hat over their eyes to gain Sneak Attack. One fun trick is to use Fast Hands to throw oil at an enemy as an improvised weapon, and oil will cause them to take +5 damage from fire damage. How can scammers use your phone number to hack your Instagram? You can have some fun with a melee combination like this. Todd Roybark Hero Apr 27, 2020 #25 Burnside said: With skills in woodcarvers and other artisan tools, the Artificer addition brings a myriad of magic items (of which you can attune to four and craft in a quarter the time and half the cost) and powerful complimentary infusions. The duplicate lasts for one minute, so act fast. When the moment is right, you can unleash your pact weapon and deal massive damage to a surprised enemy. Disengaging as a bonus action will allow a spellcaster to move away from a melee assailant, followed by an action to cast a spell. The Phantom Rogue doesnt need to use its bonus action all the time, so it can utilize the Planar Warrior damage. You can speak with beasts to learn about the lay of the land and the creatures that dwell within. With the Arcana Cleric, you can learn Green-Flame Blade as a cantrip to trigger the fire damage on the same turn. Suppose youve to Find Familiar (through multiclass or feat ). Other stuff you might consider: I'm playing a wood elf, it would be dex based fighter, I'm planning on using a rapier on one hand and having the duelist feat(I'd use my rapier on one hand and the other would be to throw psychic blades with the bonus action) and I'd get Sentinel feat as soon as I could. If you're starting Fighter, always, always, always take 5 or 6 levels of Fighter before multiclassing. Use Manifest Echo to create a ghostly version of yourself that can deal Sneak Attack damage. Shadow Monks possess interesting themes and useful mechanics for Rogues, particularly with Shadow Step at level six. You can kite melee foes in this way, dashing about and even hiding with your Cunning Action bonus action. The Echo can operate off from the enemy, and you can swap places with it, thus avoiding a chance of assault. This prescribed level split allows you to still get five feats. Suppose you choose the Attack activity in your turn. Not only is that equally amusing and cool, but it might help out melee fighters that are moving against flying enemies. That said the Coffeelock is, if the. This Echo is magic, translucent, grey picture of you that lasts until its finished, until you dismiss it as the bonus action until you attest a distant echo, or till you are incapacitated. Get two shots at Sneak Attack since youll have Extra Attack. The Scout Rogue is particularly thematic for playing as an archer, and Rangers excel with the Crossbow Expert feat. Then maybe get another ASI on rogue or extra attack. With the Artificer multiclass, this build focuses less on spellcasting and more on accentuating the Swashbuckler abilities throughbuffs, utility spells, and an arcane cannon. Echo Knights may do far more than that, however. Realistically, we tend to argue that a player should only take one to three levels of a secondary class to gain armor and skill proficiencies, with maybe a few top-class features. Why Do You Need Immediate Help with Sewer Leaks? These echoes come from alternate/unrealized timelines. Skeleton 5e ( Giant) dnd | Giant Knight stats & Undead Monster. You gain Sneak Attack even if an ally is not near your target because of Reckless Attack (if you attack with a finesse weapon and with your Strength). Use Fash Hands to coat a creature in oil as a bonus action improvised attack (oil (flask) adventuring gear). In fact, they can use Strength while still getting Sneak Attack damage because they only need to use finesse weapons; Sneak Attack only requires a finesse weapon to be used. So recently im gonna start playing my first dnd campaign and i was going to play a custom version of the Echo Knight which instead of being alternate timelines was instead a ghostly spirit that inhabits the body of the character and gives them the ability to create Echo's . I.e., youll have your recognizable climb a wall and also proceed to the other hand, use your Action to view through it, and summon your Echo on the opposite side and then change. . At level 3, you may heighten your Echos fury. The quick teleport grants advantage on a melee attack so the Rogue can use Sneak Attack. Use any Sorcerer for this combination, but the Elemental Affinity of the Draconic Sorcerer made it stick out for fire damage. Comment below in Thieves Cant, and I might add your own recommendations to the article. So level mostly as an Echo Knight, and take 3-5 levels as a rogue. Giant Mech Suit Classes: Armorer Artificer 16 / Rune Knight Fighter 4 Feats: Mage Slayer You gain additional spells with Wizard level that would normally take you much longer to learn as an Arcane Trickster. You can achieve this with the Longstrider spell ahead of combat. That resembles the Misty Step/Familiar combo. s a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you. Say I play an echo knight who has multiclassed levels in rogue and I already have my echo activated. It provides you with 45 feet of reach with your firearms (when the Echos route is unobstructed) for your transaction of bonus actions. You may make one extra melee attack originating from the Echos position. Unleash Incarnation alone allows Barbarians to. Flutes is a seasoned DM and improvisational performer. A point of clarification. This will open doors to you that would normally be hidden or impassable, allowing you to find important stolen items, magic items worth stealing, kidnapped children, or any other noun that you seek. Fighter Rogue Multiclass - Ultimate Guide for Dungeons & Dragons SkullSplitter Dice 15.9K subscribers Subscribe 1.3K 34K views 10 months ago D&D 5e Classes Check out the full Fighter Rogue. General Multiclassing NotesDipping 1-2 Levels in RogueMulticlassing for Any Type of RogueArcane TricksterAssassinInquisitiveMastermindPhantomScoutSoulknifeSwashbucklerThief. Fighters make great Rogue multiclasses, and the Rune Knight Fighter has interesting features that complement the Mastermind Rogue. Feats: Level 1 Fey touched (spells Hex, Misty Step) Hi JD,Wow, thank you for pointing that out. During this time, you are deafened and blinded. The Pact of the Blade also grants you the ability to summon your weapon, so you can go into a social situation unarmed. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. The 8/12 split is great for getting essential class features and ASIs. Youll receive two Eldritch Invocations, of which there are several that sound fun for a Rogue to use (depending on your campaign and playstyle). All related (33) Sort Recommended Charles Weyandt 1975-current, player and DM Author has 1.8K answers and 2.3M answer views 2 y An Echo knight lets you attack from either your space or your echo's, not both. Thats a fine recommendation! Six levels of Bladesinger get you Extra Attack with a cantrip option, meaning you can cast Booming Blade for one of your attacks. Then get fighter to 6-8. War Priest covers that. The Dread Ambusher feature will buff the characters incredible Assassinate attacks when ambushing a target. Suppose you take the Attack action. 2nd Level: web. My idea for an echo knight is being able to have a lot of movement like a speedster and range through the echos as a sorta fast untouchable kinda character, the echo knights giving me range and defense. Echo Knights tend to be as strong as they are agile, which means they'll need to focus on both Strength and Dexterity. Like my prior suggestion with the Genie Warlock, this combination allows you to invisibly fly without spells or concentration to do so, using Steps of Night. I am playing a kitsune Arcane Trickster and I just love the synergy between the base class and my DMs modified Beast Master ranger. This will allow you to make a target vulnerable to your damage (that means theyll take double damage). When I play a Thief, I want my presence to be completely hidden. Combine this with damage from ones own personal cannon on board, and youve got yourself a savvy, tinkering (and repairing!) You linger strangely in the realm of the living while you enter a spiritual rage that tethers you to mortality. You can Ready action Booming Blade for additional damage. Hi Michael,Im pleased to hear that the combination is intriguing!Since the combination doesnt come together until level 19, its not a huge deal to consider level progression. Still, before I get to that, Ill mention several combinations that are good for any Rogue regardless of the Rogues chosen subclass. Expertise will allow you to be a grappling master by picking Athletics; while Raging, youll have advantage on Strength checks like a grapple, add double your proficiency bonus to the roll, and your minimum dice roll will be a ten once you get Reliable Talent. You can narrate this character as being a master of tactics who learned to master battle through games of wit with rune carvers and giants. You really only need two levels of Grave Cleric to gain the Channel Divinity: Path to the Grave. pyrflie 1 yr. ago Anything with a heavy Bonus Action tends to be a bad pick as an Echo Knight's is bespoke basically every round. You can also use Booming Blade instead of your attack in either instance of attacking. The strike roll which. You may love the wide range of ways in which you can taste the Echo Knights Echo. Echo Knights can be flavored as ghostly manifestations of the Rogue! To clarify, Ancestral Protectors doesn't compel the target to attack you. When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo's space. Echo knights are warriors of the Kryn Dynasty that use dunamancy to summon duplicates of themselves to fight with them on the battlefield. For more on multiclassing, see my Practical Guide to Multiclassing. Have your Echo be chance attacked and utilize the Sentinel response on your turn. You wont need a polearm to cover a larger area with your melee range, allowing you to attack with a finesse weapon to use Sneak Attack as a reaction. Creative Commons License.This article contains affiliate links that add gold to our coffers. If your DM principles that your Echo could be chance assaulted, you can make yet another assault should youve Sentinel? He brings fresh perspectives on game mechanics, group dynamics, and roleplaying insights for all TTRPG enthusiasts. Rogues only need one hand to attack effectively, freeing up the other hand to use a shield. Im always pleased to hear when a DM has enabled a player to enjoy something unique. What are your favorite Rogue multiclassing options? We believe multiclassing is a net benefit to the game, even if it has its flaws. There is a unique synergy between Invoke Duplicity and Mage Hand Legerdemain that would allow a duplicate to appear real as it seems to pick up items and interact with objects. We should make the most of those features, and the Glamour Bard has a unique way to do so. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. At the 3rd level, you may use the bonus action to manifest an echo of yourself in space you can see within 15 ft of you. Investing in Wisdom will help the Inquisitive Rogue due to its reliance on perception and insight checks. Youll also gain medium armor and shield proficiencies, and Cleric spellcasting. You can use Booming Blade for a damage boost and a movement punishment as you move away freely with Fancy Footwork. Ranger spellcasting will be useful for your investigations, especially Charm Person from the Fey Wanderer Magic feature. At level 9, Artificers can cast Water Walk, even as a ritual, which would preserve their spell slot. This is done with the use of Dunamancy, a unique magic in the Wildemount setting that channels the power of potential and actuality. Use the Glamour Bards Enthralling Performance ability to gain peoples trust without drawing suspicion. Bear in mind the Echo only must be within 15 feet of youso long as youre able to see the space. Otherwise, this assault works just as though you were assaulted with the weapon. The harm expires a d4 (add feature modifiers as ordinary ) and deals bludgeoning damage. I wanted to combine the fighter echo knight and the soulknife since it fits my setting and I've been thinking about ideas to make it work but I'm kinda confused on two things:- Progression: I've been thinking about starting rogue and then 4 lvls of fighter, and then going back to rogue at least until lvl 3 in which I get my subclass. You can play a pirate Bugbear with this concept and have some fun. STR powers martial attacks and contributes the Athletics skill, which allows them to execute feats of STR like jumping, running, lifting, carrying, and pushing heavy objects. So its possible to go away safely without needing to Disengage. Is it Safe to Eat a Turkey Frozen For 2-3 Years? Portions of the materials used are property of Wizards of the Coast. These subclasses go together in a neat way. Required fields are marked *. Fighter could also be an interesting play if you build it as a Dex-based Echo Knight. Invest in a thirteen or fourteen for Dexterity so you can multiclass, but invest primarily in Strength and Constitution. Regarding the Arcane Trickster and the Arcana Domain: booming blade is a melee attack, not a melee spell attack. I like their themes, and the Horizon Walker can be flavored to be an extension of the Phantom Rogue. The Inquisitive Rogue thrives on being able to perceive and deduce. While a Token of the Departed trinket is on your person, youll have advantage on Constitution and death saving throws; these trinkets empower your Relentless Rage saving throws to keep you among the living. If multiclassing into rogue, one extra Rogue skill. Whatever you can do in an echos position could be performed in anothers instead. For cantrips, I recommend at least choosing Booming Blade. The next section is for subclass-specific Rogue multiclass combinations. And sneak attack is once per round anyway, so extra attack won't benefit from that much other than to help ensure you get that smidge of damage off more. In this period, youre deafened and blinded. Create a sustainable ecosystem by using solar roof panels! Every level in a secondary class is an opportunity cost to your core class. Aside from that, some characters may want to multiclass as Rogues at lower levels because a campaign isnt expected to reach level twenty. Effective crypto trading habits to adopt in 2023, How Marketing Automation Can Increase Marketing ROI, What Does 4 Fingers Mean in General, Tiktok & Snapchat | Holding it up, How to Remember Every Game of Thrones Character. Even if your DM doesnt allow seeing throughout the recognizable to count, so long as theres a crack in the wall which youre able to view through, you can ditch your Echo on the opposite side. The Gloom Stalker can literally make this character invisible in the dark to creatures with darkvision, meaning you can perform heists with ease on monsters that would normally be deadly encounters. Armorer Multiclass Builds The armorer uses a suit of specialized arcane armor (typically heavy) to deal a lot of elemental damage. If youre going to rely on stealth, consider ditching the heavy armor for light or medium armor; otherwise, keep it around. Good luck with your roguish tomfoolery. Both are within 5 feet of a target creature and I choose to attack from my echo's location. The level split is flexible, so do what you want with it. If you cast Hold Monster, youll critically hit with your melee attack damage, beefing up your Sneak Attack slices. For a Rogue/Echo Knight multiclass, can the Echo use the sneak attack ability in D&D 5E? Enemy dashes to you and stands beside you, threatening your space. The teleportation and unorthodox angles of attack make it an awesome dip for any martial fighter. After you resist damage, you can use your reaction with the Rogues Uncanny Dodge to halve the remaining damage. Rogues have no problem using their bonus action nearly every round with Cunning Action. Cunning action. Also, you could drop your melee weapon if you think youll need a shield spell the next round, and just bonus action it back to your hand next round. Divine Fury This means that if you are hidden from your target but can still see them, the attack will have advantage, even though this is intuitively nonsense because the Echo is right . The 10 Best Warlock Multiclass Combos In D&D. In particular, the combination of Hexblade warlock and Swashbuckler rogue can be lethal. The Hunters Giant Killer feature makes it easy for the Swashbuckler to attack as a reaction and deal Sneak Attack damage on an enemys turn. Many spellcasters find it difficult to utilize their bonus actions without casting a spell that uses it. Thank you very much, I hadn't paid attention to the fact the bonus action attack had to follow a psychic blade attack. You make the attack, not the echo. The Soulknife allows you to create telepathic walkie-talkies with your allies and bolster your skill checks. Your AC and Unleash Incarnation will both rely on CON. The battlefield commander! If you want six levels of Bard, youll gain the Mantle of Majesty feature to seduce people and take them out back to rob them as you command them to empty their pockets. You make this choice for each attack. Gaseous Form from the Swarmkeeper Magic will assist in escapes and infiltrations, and you can describe it like youre a Naruto character or Yiga Clan member disappearing in a puff of smoke. As one of my favored subclasses, the Scout Rogue would be more fun to play if it had 300 feet of darkvision. Roguish Archetype subclass. I am once again copying my recommendation for the Assassin Rogue. Also you can teleport 1000 feet and will only cost you 15 feet movement. This makes you feel like you are a danger to approach and that a whiff will be repaid by a swift and deadly attack. Polearm Master: Choose the strike action with a glaive, halberd, or quarterstaff. Well you're not a phantom rogue for 3 more rogue levels. s a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you. Fighters are the versatile masters of the battlefield capable of taking on any combat role that possess every sort of weapon mastery. Arcane Trickster Rogue Multiclassing ( PHB) Arcane Trickster Rogue (19) / Arcana Cleric (1) With merely one level of Arcana Cleric, you'll gain proficiency in medium armor and shields (a big boost to your defense), and you'll choose two Wizard cantrips that become Cleric spells for you. Youll also have Action Surge in a pinch. Polearm Master/ 5e Echo Knight interaction. The levels of this multiclass concept are flexible. The Stars Druid has a tool to help with those investigative skill checks. You can use a shield and heavy armor, so what about the usual off-hand attack as a bonus action? Rangers are a good example of a class that wont care about its high-level abilities, so Rogue multiclassing has much to offer, even if its just a dip into Rogue. The Echo Knight 5e is the most recent fighter subclass.